UIs Stuffs

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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HimawariChiyako
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UIs Stuffs

#1 Post by HimawariChiyako »

I am here to ask another question! :lol:

How do you show UIs stuffs? I intend to change the 'Start Game', 'Preferences', 'Load Game', etc buttons to a new style, or what they would call UIs.

Can you help me here?

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lovebby
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Re: UIs Stuffs

#2 Post by lovebby »

There should be helpful tutorials in the Cookbook! There's also a helpful tubmlr blog called the Renpy Handbook that laid everything out easily for me. :)

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HimawariChiyako
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Re: UIs Stuffs

#3 Post by HimawariChiyako »

lovebby wrote:There should be helpful tutorials in the Cookbook! There's also a helpful tubmlr blog called the Renpy Handbook that laid everything out easily for me. :)
Okay, Thank you! :lol:
But do you create your own UIs? If you do, how?

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Donmai
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Re: UIs Stuffs

#4 Post by Donmai »

HimawariChiyako, there isn't a simple answer to your question. There's simply too many ways to customise your GUI. The simplest way is to change styles and color schemes using the launcher. Then, you can edit your screens.rpy and your options.rpy scripts to make some more changes, like changing fonts, changing elements positions and so on.

If you don't want to use any of the Ren'Py standard styles, then you'll have more options.

You can use imagemaps. See here for an example project:
http://lemmasoft.renai.us/forums/viewto ... 79#p269679

Or you can use imagebuttons. Again, look here for a sample project:
http://lemmasoft.renai.us/forums/viewto ... 51&t=22565

You will have to study the code and understand how it works. And for the images, yes, you will have to create them yourself, or ask someone else to create them for you. Or you can look for some free resources. Look here, for example:
http://lemmasoft.renai.us/forums/viewforum.php?f=52

You can learn by following a good tutorial and studying the code of a completed game.
I would suggest you to take a look here: http://risamo.cyanide-tea.net/
Here: http://lemmasoft.renai.us/forums/viewto ... 51&t=14237
And especially here: http://risamo.cyanide-tea.net/rpy/
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HimawariChiyako
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Re: UIs Stuffs

#5 Post by HimawariChiyako »

Donmai wrote:HimawariChiyako, there isn't a simple answer to your question. There's simply too many ways to customise your GUI. The simplest way is to change styles and color schemes using the launcher. Then, you can edit your screens.rpy and your options.rpy scripts to make some more changes, like changing fonts, changing elements positions and so on.

If you don't want to use any of the Ren'Py standard styles, then you'll have more options.

You can use imagemaps. See here for an example project:
http://lemmasoft.renai.us/forums/viewto ... 79#p269679

Or you can use imagebuttons. Again, look here for a sample project:
http://lemmasoft.renai.us/forums/viewto ... 51&t=22565

You will have to study the code and understand how it works. And for the images, yes, you will have to create them yourself, or ask someone else to create them for you. Or you can look for some free resources. Look here, for example:
http://lemmasoft.renai.us/forums/viewforum.php?f=52

You can learn by following a good tutorial and studying the code of a completed game.
I would suggest you to take a look here: http://risamo.cyanide-tea.net/
Here: http://lemmasoft.renai.us/forums/viewto ... 51&t=14237
And especially here: http://risamo.cyanide-tea.net/rpy/
Okay!
Thank you anyway. I appreciate your answer. :D

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