Main menu generator (ver 1.15)

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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JQuartz
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Re: Main menu generator (ver 1.13-Completed!)

#46 Post by JQuartz » Sun Mar 14, 2010 7:49 am

sharakael wrote:does it delete the pre-set themes that came with renpy itself?
It shouldn't and it didn't do so for me. Anyway, the layouts(http://www.renpy.org/wiki/renpy/doc/ref ... _main_menu) Pytom made is easier and less buggy. Perhaps you should use that instead.
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Re: Main menu generator (ver 1.13-Completed!)

#47 Post by Misaki » Wed Mar 17, 2010 7:21 pm

I don't know why, but I made my menu, all was perfect, but when I launch to see if all is ok, it shows that the bouton " continue " isn't there, there is an hole were it is supposed to be...

Help please ? :)

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Re: Main menu generator (ver 1.15)

#48 Post by JQuartz » Fri Mar 19, 2010 12:53 am

Misaki wrote:it shows that the bouton " continue " isn't there, there is an hole were it is supposed to be...
I think this is caused by the xpos of the button. You can either edit the xpos of the continue button to 0 or you can use ver 1.15(first page) to generate a new mainmenu.rpy. If this doesn't help then please post the mainmenu.rpy so that I can see where the error is at.
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Re: Main menu generator (ver 1.15)

#49 Post by Misaki » Fri Mar 19, 2010 7:16 pm

With the 1.15, all goes alright ! Thanks ! =D

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Re: Main menu generator (ver 1.15)

#50 Post by redcomet » Fri Nov 19, 2010 4:39 am

wow, it's so nice! thank you very much :)

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Re: Main menu generator (ver 1.15)

#51 Post by rmcguire » Fri Mar 04, 2011 4:22 pm

every time i try running this package i get this



I'm sorry, but an uncaught exception occurred.

KeyError: 'prefs_label'

While running game code:
- script at line 1874 of /Users/rorymcguire/Desktop/RenPY Games/Testing/game/JQuartz_Editor(1.15-FINAL).rpy
- python at line 507 of /Users/rorymcguire/Desktop/RenPY Games/Testing/game/JQuartz_Editor(1.15-FINAL).rpy.

-- Full Traceback ------------------------------------------------------------

File "/Users/rorymcguire/Desktop/renpy-6.12.0 2/renpy/bootstrap.py", line 279, in bootstrap
File "/Users/rorymcguire/Desktop/renpy-6.12.0 2/renpy/main.py", line 320, in main
File "/Users/rorymcguire/Desktop/renpy-6.12.0 2/renpy/main.py", line 93, in run
File "/Users/rorymcguire/Desktop/renpy-6.12.0 2/renpy/execution.py", line 259, in run
File "/Users/rorymcguire/Desktop/renpy-6.12.0 2/renpy/ast.py", line 588, in execute
File "/Users/rorymcguire/Desktop/renpy-6.12.0 2/renpy/python.py", line 957, in py_exec_bytecode
File "renpy-6.12.0-mainline/common/_layout/screen_load_save.rpym", line 17, in <module>
File "/Users/rorymcguire/Desktop/renpy-6.12.0 2/renpy/ui.py", line 236, in interact
File "/Users/rorymcguire/Desktop/renpy-6.12.0 2/renpy/display/core.py", line 1627, in interact
File "/Users/rorymcguire/Desktop/renpy-6.12.0 2/renpy/display/core.py", line 1820, in interact_core
File "/Users/rorymcguire/Desktop/renpy-6.12.0 2/renpy/display/core.py", line 1547, in compute_overlay
File "/Users/rorymcguire/Desktop/RenPY Games/Testing/game/JQuartz_Editor(1.15-FINAL).rpy", line 507, in J_mm_menu
File "/Users/rorymcguire/Desktop/renpy-6.12.0 2/renpy/ui.py", line 431, in __call__
File "/Users/rorymcguire/Desktop/renpy-6.12.0 2/renpy/display/text.py", line 675, in __init__
File "/Users/rorymcguire/Desktop/renpy-6.12.0 2/renpy/display/core.py", line 125, in __init__
File "/Users/rorymcguire/Desktop/renpy-6.12.0 2/renpy/style.py", line 780, in __init__
File "/Users/rorymcguire/Desktop/renpy-6.12.0 2/renpy/style.py", line 535, in build_style
KeyError: 'prefs_label'

While running game code:
- script at line 1874 of /Users/rorymcguire/Desktop/RenPY Games/Testing/game/JQuartz_Editor(1.15-FINAL).rpy
- python at line 507 of /Users/rorymcguire/Desktop/RenPY Games/Testing/game/JQuartz_Editor(1.15-FINAL).rpy.

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Re: Main menu generator (ver 1.15)

#52 Post by kaeruranawa » Mon May 16, 2011 6:42 pm

I use Ren'Py version 6.12.0e and even though it's in the project folder, a new button doesn't show up in the menu.


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