I don't know if this is only my Android device problem with low RAM (only 512 MB on total, tha "real" RAM must be lower than that) or my App is really "memory-consuming". Whenever I start my game, the App closed itself with a warning of "low memory". I just realized this is happened when I tried to run the "upgraded" version of my App with customized GUI in all aspect (including text box, NVL box, and backlog), but when I run the previous version (still with Ren'Py's default) it working just fine.
Is there any minimum standard (regarding the RAM) to run an App on Android, especially for Visual Novel? And is there any way to "minimize" the RAM usage on my App? I tried to run Visual Novel with more complicated looking than mine (for the interface, and there is animated BG like ATL too) before and it went just fine. Or maybe I should consider buy another Android device with higher RAM :/ This is irritating because I can't test my VN on the next project. Thank you for your help
This is a comparison the previous version with Ren'Py default textbox.
and the "upgraded" version with customized textbox (hell, it still looks "simple" for me)
How to Minimize RAM Usage on Android
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- tiya_nofurita
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How to Minimize RAM Usage on Android
- PyTom
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Re: How to Minimize RAM Usage on Android
If you want, you can try to reduce ram usage by lowering config.image_cache_size back down to 8.
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- tiya_nofurita
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Re: How to Minimize RAM Usage on Android
Eh? Where can I find that syntax?PyTom wrote:If you want, you can try to reduce ram usage by lowering config.image_cache_size back down to 8.
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Re: How to Minimize RAM Usage on Android
sorry,
Code: Select all
init python:
config.image_cache_size = 8
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Re: How to Minimize RAM Usage on Android
I can put it wherever I want, right? Thank you, I'll try.
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