Ren'Py 6.99 Prereleases

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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fk1995
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Re: Ren'Py 6.99 Prereleases

#121 Post by fk1995 » Tue Mar 24, 2015 6:34 pm

Code: Select all

%s%s%s%s %sTraceback (most recent call last):
  File "C:\Users\fangkai\Desktop\renpy-6.99.0-sdk\renpy\bootstrap.py", line 287, in bootstrap
    renpy.main.main()
  File "C:\Users\fangkai\Desktop\renpy-6.99.0-sdk\renpy\main.py", line 347, in main
    if not renpy.arguments.post_init():
  File "C:\Users\fangkai\Desktop\renpy-6.99.0-sdk\renpy\arguments.py", line 236, in post_init
    return commands[command]()
  File "C:\Users\fangkai\Desktop\renpy-6.99.0-sdk\renpy\lint.py", line 583, in lint
    check_say(node)
  File "C:\Users\fangkai\Desktop\renpy-6.99.0-sdk\renpy\lint.py", line 348, in check_say
    char = getattr(renpy.store, node.who, None)
UnicodeEncodeError: 'ascii' codec can't encode characters in position 0-1: ordinal not in range(128)
Though the engine supports non-ascii character name now, the lint seems not, and this problem exists earlier than 6.99 - probably never fixed after the support of non-ascii character name.

BTW, did you watch my video about unresponsive screen, Pytom? If not, you can see it at:

https://youtu.be/m0Iqw5E9Syk

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Re: Ren'Py 6.99 Prereleases

#122 Post by PyTom » Tue Mar 24, 2015 10:44 pm

I posted a .301 to fix Obscura and fk1995's recent problems. I would have released directly, but I have a little bit of release engineering to do tomorrow, so why not get this out now?

fk, I was unable to repeat your other problem on any of the 3 Android devices I have here.
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Re: Ren'Py 6.99 Prereleases

#123 Post by fk1995 » Tue Mar 24, 2015 11:42 pm

Thanks for update, Pytom, maybe it's a very random bug and I am glad that you fix the latter one. I have another question: is it possible to hide status bar on iOS? It feels weird to have it above the game...

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Re: Ren'Py 6.99 Prereleases

#124 Post by PyTom » Tue Mar 24, 2015 11:44 pm

I believe the fullscreen setting controls if the status bar is shown or hidden.
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Re: Ren'Py 6.99 Prereleases

#125 Post by fk1995 » Tue Mar 24, 2015 11:57 pm

Thanks for your help!:)

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Re: Ren'Py 6.99 Prereleases

#126 Post by Obscura » Wed Mar 25, 2015 2:34 pm

The animation is working great, Tom! Thanks so much!
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Re: Ren'Py 6.99 Prereleases

#127 Post by jack_norton » Sat Mar 28, 2015 5:48 am

I tried to test Steam achievement on Linux (Ubuntu 12.04 so an older version) and they didn't work, I tried several times (I put an achievement just at beginning of a game). On Windows all worked fine at first try.

EDIT: OK so maybe is a false alarm. I tried again with an already released game (the other one was still unreleased state) and this time it worked on same system. I have asked people to test it more, maybe was just one of the usual Steam glitches then :)
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Re: Ren'Py 6.99 Prereleases

#128 Post by crimsonnight » Sat Mar 28, 2015 7:27 am

My novel's just been greenlit on Steam :) Have there been any updates regarding integrating the Steam api for things like achievements? Cheers
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Re: Ren'Py 6.99 Prereleases

#129 Post by JuanFawcett » Sun Mar 29, 2015 4:05 am

I've downloaded the last version of renpy and when I run it, show this message "Could not open C:\Users\Juan Andrés Fawcett\Desktop\Renpy\Renpy.py" I've downloaded that version so many times and always show me the same message... what happen?

PD: Renpy 6.18.3 open perfectly
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Captura.PNG
When I run the last version of Renpy

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Re: Ren'Py 6.99 Prereleases

#130 Post by PyTom » Sun Mar 29, 2015 10:51 am

Does that file exist?
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Re: Ren'Py 6.99 Prereleases

#131 Post by JuanFawcett » Mon Mar 30, 2015 2:26 am

Sure! the file is in the Renpy's folder
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Renpy's folder

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Re: Ren'Py 6.99 Prereleases

#132 Post by JuanFawcett » Mon Mar 30, 2015 2:40 am

Well! Renpy runs with the version 6.99.1, thanks for you support :)

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Re: Ren'Py 6.99 Prereleases

#133 Post by KairuKyun » Mon Mar 30, 2015 8:12 pm

Sometimes when I start editra it does not respond and I get some error, next time i get ill add it here.
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Re: Ren'Py 6.99 Prereleases

#134 Post by xavimat » Wed Apr 01, 2015 8:23 am

- Updated to 6.99.1.329 from 6.18 (when I haven't RAPT installed)
- Click on "Android" and "Yes" to install RAPT and get this traceback:
(I've "ignored", quitted Ren'Py and opened it again, and the RAPT is installed. The emulations work. Testing the builds now)

Code: Select all

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/android.rpy", line 383, in <module>
  File "launcher/game/updater.rpy", line 66, in add_dlc
    return renpy.invoke_in_new_context(updater.update, dlc_url, add=[name], public_key=PUBLIC_KEY, simulate=UPDATE_SIMULATE, restart=restart)
  File "renpy/common/00updater.rpy", line 1253, in update
    renpy.call_screen("updater", u=u)
TypeError: unsupported operand type(s) for *: 'float' and 'NoneType'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "launcher/game/android.rpyc", line 383, in script
  File "C:\Users\f\Documents\renpy\renpy\ast.py", line 785, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\f\Documents\renpy\renpy\python.py", line 1432, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/android.rpy", line 383, in <module>
  File "launcher/game/updater.rpy", line 66, in add_dlc
    return renpy.invoke_in_new_context(updater.update, dlc_url, add=[name], public_key=PUBLIC_KEY, simulate=UPDATE_SIMULATE, restart=restart)
  File "C:\Users\f\Documents\renpy\renpy\game.py", line 258, in invoke_in_new_context
    return callable(*args, **kwargs)
  File "renpy/common/00updater.rpy", line 1253, in update
    renpy.call_screen("updater", u=u)
  File "C:\Users\f\Documents\renpy\renpy\exports.py", line 2344, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "C:\Users\f\Documents\renpy\renpy\ui.py", line 247, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\f\Documents\renpy\renpy\display\core.py", line 2243, in interact
    repeat, rv = self.interact_core(preloads=preloads, **kwargs)
  File "C:\Users\f\Documents\renpy\renpy\display\core.py", line 2572, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "C:\Users\f\Documents\renpy\renpy\display\core.py", line 1694, in draw_screen
    renpy.config.screen_height,
  File "renpy/display/render.pyx", line 364, in renpy.display.render.render_screen (gen\renpy.display.render.c:5734)
    rv = render(root, width, height, 0, 0)
  File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2600)
    rv = d.render(widtho, heighto, st, at)
  File "C:\Users\f\Documents\renpy\renpy\display\layout.py", line 629, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2921)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2600)
    rv = d.render(widtho, heighto, st, at)
  File "C:\Users\f\Documents\renpy\renpy\display\layout.py", line 629, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2921)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2600)
    rv = d.render(widtho, heighto, st, at)
  File "C:\Users\f\Documents\renpy\renpy\display\layout.py", line 629, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2921)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2600)
    rv = d.render(widtho, heighto, st, at)
  File "C:\Users\f\Documents\renpy\renpy\display\screen.py", line 598, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2921)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2600)
    rv = d.render(widtho, heighto, st, at)
  File "C:\Users\f\Documents\renpy\renpy\display\layout.py", line 629, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2921)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2600)
    rv = d.render(widtho, heighto, st, at)
  File "C:\Users\f\Documents\renpy\renpy\display\layout.py", line 975, in render
    st, at)
  File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2921)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2600)
    rv = d.render(widtho, heighto, st, at)
  File "C:\Users\f\Documents\renpy\renpy\display\layout.py", line 629, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2921)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2600)
    rv = d.render(widtho, heighto, st, at)
  File "C:\Users\f\Documents\renpy\renpy\display\layout.py", line 975, in render
    st, at)
  File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2921)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2600)
    rv = d.render(widtho, heighto, st, at)
  File "C:\Users\f\Documents\renpy\renpy\display\layout.py", line 788, in render
    surf = render(d, width - x, rh, cst, cat)
  File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2921)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2600)
    rv = d.render(widtho, heighto, st, at)
  File "C:\Users\f\Documents\renpy\renpy\display\layout.py", line 975, in render
    st, at)
  File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2921)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2600)
    rv = d.render(widtho, heighto, st, at)
  File "C:\Users\f\Documents\renpy\renpy\display\behavior.py", line 1430, in render
    fore_size = active * value / range
TypeError: unsupported operand type(s) for *: 'float' and 'NoneType'

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Re: Ren'Py 6.99 Prereleases

#135 Post by Dharker » Wed Apr 01, 2015 9:43 am

Hi, a quick note that I have had a few more people testing and telling me Mac steam achievements do not register, but the amount of complaints versus number of players is still very low. But I thought I would mention it... I still have not found myself a replacement mac testing machine to test it myself properly yet. Sorry so just a little update on the whole mac achievements thing.
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