Ren'Py 6.99 Prereleases

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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PyTom
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Re: Ren'Py 6.99 Prereleases

#61 Post by PyTom » Tue Mar 10, 2015 1:33 pm

There isn't enough information there to help me.

Is there a traceback? A log.txt? A crash dump?
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Re: Ren'Py 6.99 Prereleases

#62 Post by philip » Wed Mar 11, 2015 9:24 pm

@PyTom-

re: AlwaysTheSameBlueSky problem

When I click on the icon to open the game, I get a pop-up box which says:
AlwaysTheSameBlueSky cannot be opened
because of a problem

That's all. I am wondering if the problem is on the Gumroad site; there are three versions of the game listed there, and I clicked on the last option.

I am not a computer whiz, nor do I know anything about RenPy; just know that I have downloaded literally hundreds of games with nary a problem. Maybe I've done something stupid and caused this problem myself? Sure will appreciate any help that you can give.

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Re: Ren'Py 6.99 Prereleases

#63 Post by Dharker » Thu Mar 12, 2015 3:28 am

If you run the game and it crashes, I think Renpy usually created a log.txt file. I imagine Pytom would need you to post that to get some idea of why it is happening.
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Re: Ren'Py 6.99 Prereleases

#64 Post by philip » Thu Mar 12, 2015 9:46 am

The game did not run and crash, when I try to open it, I get the message that I mentioned in my last post.

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Re: Ren'Py 6.99 Prereleases

#65 Post by fk1995 » Thu Mar 12, 2015 11:20 am

fk1995 wrote:

Code: Select all

CoreFoundation = 847.210000
running /var/mobile/Applications/A6939AAF-CEDF-44AE-9C25-856FDD2FCC49/tutorial.app/base/main.py
iOS device idiom 1
AttributeError("'pyobjus.pyobjus.ObjcMethod' object has no attribute 'UTF8String'",)

Full traceback:
  File "/private/var/mobile/Applications/A6939AAF-CEDF-44AE-9C25-856FDD2FCC49/tutorial.app/base/renpy/bootstrap.py", line 287, in bootstrap
    renpy.main.main()
  File "/private/var/mobile/Applications/A6939AAF-CEDF-44AE-9C25-856FDD2FCC49/tutorial.app/base/renpy/main.py", line 273, in main
    renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
  File "/var/mobile/Applications/A6939AAF-CEDF-44AE-9C25-856FDD2FCC49/tutorial.app/base/main.py", line 88, in path_to_saves
    rv = url.path.UTF8String().decode("utf-8")
AttributeError: 'pyobjus.pyobjus.ObjcMethod' object has no attribute 'UTF8String'

After loading the script.
AttributeError: 'pyobjus.pyobjus.ObjcMethod' object has no attribute 'UTF8String'
Tried to build tutorial and got this..
Solved.
Change
rv = url.path.UTF8String().decode("utf-8")
to
rv = url.path().UTF8String().decode("utf-8")
Mac OS X 10.10 + Xcode 6.1.1
iPad 4 7.0.4

Hi Pytom,

After several tests I noticed that this line

Code: Select all

rv = url.path.UTF8String().decode("utf-8")
needs to be dealt with carefully since it works on iOS 8 but not on iOS7!
on iOS 7, this line works instead:

Code: Select all

rv = url.path().UTF8String().decode("utf-8")
Can you modify main.py so we don't have to take care of it when we build our game? Thanks!

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Re: Ren'Py 6.99 Prereleases

#66 Post by PyTom » Thu Mar 12, 2015 5:15 pm

I believe the current version should work on both. I try it the iOS7 way, and if that fails, try it the iOS 8 way.
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Re: Ren'Py 6.99 Prereleases

#67 Post by xela » Thu Mar 12, 2015 5:37 pm

Thanks for all the hard work! I am going to try this out tonight.
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Re: Ren'Py 6.99 Prereleases

#68 Post by PyTom » Thu Mar 12, 2015 5:51 pm

I'm hoping to get a new release out tonight, with a number of fixes.
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Re: Ren'Py 6.99 Prereleases

#69 Post by xela » Thu Mar 12, 2015 6:11 pm

PyTom wrote:I'm hoping to get a new release out tonight, with a number of fixes.
So far I cannot find one thing wrong with it... it's prolly my imagination but everything seems to be working better than before :)
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Re: Ren'Py 6.99 Prereleases

#70 Post by PyTom » Fri Mar 13, 2015 10:41 am

6.99.0.257)

This fixes a problem with the Steam support on windows. If I gave you the link to the steam files, you'll need to redownload them after updating this release. (If I haven't, please contact me again. When things started breaking, I kind of lost track of who I'd sent the link to.)

It also fixes a potential performance problem where file access could require excessive locking, and hence be slower than it should have been.

Lastly, the image location picker has been updated to copy the image locations to the clipboard.

ketskari, I'm aware of your problem and know what I'm going to do to fix it, but I didn't want to hold things up to make the fix.

philip, are you on Ren'Py 6.99?
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Re: Ren'Py 6.99 Prereleases

#71 Post by nyaatrap » Fri Mar 13, 2015 11:06 am

Exception: Could not create RWops.

Updated and I got this error. What does it mean? It looks sound error.

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Re: Ren'Py 6.99 Prereleases

#72 Post by PyTom » Fri Mar 13, 2015 12:25 pm

!

Can you give me the full traceback, please?
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Re: Ren'Py 6.99 Prereleases

#73 Post by Dharker » Fri Mar 13, 2015 12:27 pm

@pytom

Thank you for the update, just tested steam achievements and it worked as I hoped it would. With no crashes or issues. All the issues i was getting seem to have been resolved with the new update.
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Re: Ren'Py 6.99 Prereleases

#74 Post by xela » Fri Mar 13, 2015 3:18 pm

nyaatrap wrote:...
You've reported an issue with Drag&Drop teleporting back to their positions without any kind of visible movement at all. Was that fixed as PyTom reported or does this still persist? I seem to be experiencing the same thing with this and the previous release.

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Last edited by xela on Wed Mar 18, 2015 2:42 am, edited 1 time in total.
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Re: Ren'Py 6.99 Prereleases

#75 Post by Arowana » Fri Mar 13, 2015 3:36 pm

Thanks for the update, PyTom! I love the image location picker update especially. :D

Looks like the screen interpolation issue is still there, though. The example I gave before still doesn't show the line with the interpolated text:
http://lemmasoft.renai.us/forums/viewto ... 45#p361441

It seems a bit strange to me, at least. Sorry for the trouble if it's intended behavior!
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