Returning from scratch menu screen transitions

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Qu-ko
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Returning from scratch menu screen transitions

#1 Post by Qu-ko » Tue Feb 05, 2008 9:52 pm

Maybe I'm just doing this wrong, or thinking of the wrong thing, but to sum it up simply, how would you get something like this:

Code: Select all

ui.textbutton(u"戻る", style="button_text", clicked=ui.jumps("_main_menu"))
to do a transition when jumping back to the main menu? I'm trying to code a scene select page from scratch, and as one can expect, it's not working the way I want it to. I have it started with what's in the attachment, and it probably looks horrid from an experienced coder's point of view, but... meh, as long as it works, I guess.

I just want the "Return" button to have a transition before moving back to the main menu. It can't possibly be this hard. >>
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scene.rpy
failcoding, yay
(904 Bytes) Downloaded 55 times
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PyTom
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Re: Returning from scratch menu screen transitions

#2 Post by PyTom » Wed Feb 06, 2008 12:57 am

One way is:

Code: Select all

init python:
     @renpy.curry
     def transjumps(label, transition):
         renpy.transition(transition)
         renpy.jump(label)

# ...

ui.textbutton(u"戻る", style="button_text", clicked=transjumps("_main_menu", dissolve))
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