Ren'Py 6.6.1 Released
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Re: Ren'Py 6.6.1 Released
Can you give me the full traceback, along with relevant script code?
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Re: Ren'Py 6.6.1 Released
Sure, I just didn't post it before since it seems the same, but sorry about that.
No script code since this was while running the Demo and I didn't change anything. Just lauched the Demo to check if this new version didn't crash for me if I right clicked in the prompt menus to either exit the game or return to main menu.TypeError: 'bool' object is not iterable
While running game code:
- script at line 18 of renpy-6.6.1/demo/game/script.rpy
- python at line 122 of renpy-6.6.1/common/00library.rpy.
- script at line 302 of renpy-6.6.1/common/_layout/classic_load_save.rpym
-- Full Traceback ------------------------------------------------------------
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\bootstrap.py", line 210, in bootstrap
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\main.py", line 303, in main
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\main.py", line 92, in run
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\execution.py", line 199, in run
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\ast.py", line 343, in execute
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\exports.py", line 469, in say
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\character.py", line 535, in __call__
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\character.py", line 494, in do_display
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\character.py", line 308, in display_say
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\ui.py", line 58, in interact
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\display\core.py", line 1250, in interact
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\display\core.py", line 1696, in interact_core
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\display\layout.py", line 581, in event
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\display\behavior.py", line 171, in event
File "renpy-6.6.1/common/00library.rpy", line 122, in invoke_game_menu
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\game.py", line 271, in call_in_new_context
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\execution.py", line 199, in run
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\ast.py", line 554, in execute
File "C:\Users\Filipe\Documents\Renpy\renpy-6.6.1\renpy\python.py", line 880, in py_exec_bytecode
File "renpy-6.6.1/common/_layout/classic_load_save.rpym", line 304, in <module>
File "renpy-6.6.1/common/_layout/classic_load_save.rpym", line 288, in _file_picker
TypeError: 'bool' object is not iterable
While running game code:
Ren'Py Version: Ren'Py 6.6.1c
- PyTom
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Re: Ren'Py 6.6.1 Released
Hm... and what do you have to do to trigger this error?
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Re: Ren'Py 6.6.1 Released
I open the console.exe, launch the game (in this case the Demo, but it happens regardless of the project I'm launching). I get to the main menu and ok, I start the game. Eileen will show up and now I right click to get the menu with load, save, etc... Now there are two ways to make the game crash. Either I click to go to the Main Menu and the prompt will appear, saying that all unsaved data will be lost. If I right click at that prompt menu, the game crashes. The other way is trying to quit from the game menu. Choose quit and a prompt will appear, asking if I really want to quit. Right click anywhere in the screen at that time and I get the error I mentioned.
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Re: Ren'Py 6.6.1 Released
Okay, I see that, will fix. Thanks!
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- PyTom
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Re: Ren'Py 6.6.1 Released
The fix for the right-click bug is now up at http://www.renpy.org/wiki/renpy/releases/6.6.1 , in the "Known Issues" section. Be sure to include it before releasing a game.
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Re: Ren'Py 6.6.1 Released
Ah, much better for clumsy people like me. Thanks!
Re: Ren'Py 6.6.1 Released
Am I the only one who got this problem?
I noticed that the auto-save data and the quick-save data cannot be loaded from the load page. Is there any possible bug that caused it? The button remains insensitive.
Thanks.
I noticed that the auto-save data and the quick-save data cannot be loaded from the load page. Is there any possible bug that caused it? The button remains insensitive.
Thanks.
- PyTom
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Re: Ren'Py 6.6.1 Released
Supporting creators since 2004
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Re: Ren'Py 6.6.1 Released
When I saw the style hierarchy in the dev menu... it says style.saylabel
Then when I try to change it... it doesn't exist.
Looking at an example... I see style.say_label
I tried the second one and it worked.
Is there something I don't know?
Then when I try to change it... it doesn't exist.
Looking at an example... I see style.say_label
I tried the second one and it worked.
Is there something I don't know?
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Re: Ren'Py 6.6.1 Released
That's probably a typo in defining the "help" property of that particular style, which determines what will show up as a tip in the style inspector. If the latter one worked, use it
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Re: Ren'Py 6.6.1 Released
Thanks for the wonderful program! I wanted to originally use Japanese scriptures actually, but since they refuse to work, yours came next in my mind when I watched the potential. I been huge fan of visual novel, and now I gotta chance to give something back to the fans (alone with myself for the pride. XD)
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Re: Ren'Py 6.6.1 Released
The old development tools included in this version no longer work with my game, notably, dump_text.bat which I am very fond of running through a personalized spell checker. Can I get some help with this, please?
I wish the Launcher would let me use them from the menu >_<;
I wish the Launcher would let me use them from the menu >_<;
I'm not even the same person anymore
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