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Question on making game fill entire screen in fullscreen.

Posted: Sat Aug 01, 2015 1:26 pm
by wayward
Hi all. After looking through these forums about making a game wide screen, I'm currently making my images 1024X600 and changing the options.rpy width to the same dimensions. This however leaves a small black bar between my images and the edge of the screen (while in fullscreen mode). I can totally live with this, but I figured I'd ask if this was the only way to fill more of the screen, if there was another way to completely fill the screen, or if I'm doing it right in the first place. Thanks.

Re: Question on making game fill entire screen in fullscreen

Posted: Sat Aug 01, 2015 1:36 pm
by PyTom
You're doing it right. What's happening is that your game isn't in the correct aspect ratio for that screen (and you'll never get this right, since there are multiple popular aspect rations), so Ren'Py is adding letterboxing or pillarboxing to make things fill the screen.

Re: Question on making game fill entire screen in fullscreen

Posted: Sat Aug 01, 2015 7:58 pm
by wayward
Allrighty. that works for me.