Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Keinart
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#1
Post
by Keinart » Mon Aug 10, 2015 3:51 pm
So I don't know if this may be due a new build of renpy or because I'm doing something wrong, but the game doesn't seem to translate the save_name variable for some reason when I put the name with _()
Example because my explanations sucks. I have this when a new chapter starts.
Code: Select all
$ save_name = _("Prólogo")
[...]
$ save_name = _("Cuento de un inicio")
[...]
Then in my translation script I get...
Code: Select all
# game/script.rpy:592
old "Prólogo"
new "Prologue"
# game/script.rpy:682
old "Cuento de un inicio"
new "Tale of a beginning"
But this won't work when actually saving and looking at the archive name. I guess I can always go and simply use if and else functions, but I don't understand why this particulary doesn't work.
Thanks you for your time!
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