For example I have animation of hologram. I was trying to imitate effect from old star wars so it always shivers and sometimes randomly waver a little more to looks like there is noise in transmission.
Code: Select all
transform op1:
xanchor .5 yanchor 1.0 ypos .82 xpos .5 xzoom .0 yzoom .0
block: # starting
linear .2 xzoom .2 yzoom 1.0
linear .2 xzoom 1.0
parallel: # constant shiver
linear .05 xoffset 2 yoffset 2
linear .05 xoffset -2 yoffset -2
repeat
parallel: # small change in transparency
choice:
linear 1.5 alpha .6
linear 1.5 alpha .8
choice:
linear 5.0 alpha .8
repeatCode: Select all
show nicehologram at op1
show nicehologram as h2 at op2Like this it shows up in center of screen, so when I want it somewhere else I wrote it this way:
Code: Select all
show nicehologram at op1:
xpos .8
show nicehologram as h2 at op2:
xpos .8Code: Select all
transform opv:
linear .2 alpha .6 xzoom .2
linear .2 alpha .0 xzoom .0 yzoom .0
...
...
show nicehologram at opv
show nicehologram as h2 at opvWhen I, after opv animation, rollback just few lines up. Sometimes it shows opv animation again but then nothing. The nicehologram at op1 and op2 are not shown.
In say window is text of someone talking to me through hologram but there is no hologram at all.
Sometimes after rollback, the pictures of nicehologram are shown, but they travel slowly from odd and random positions somewhere off the screen to the right place. When they get there they start behaving properly.
In any case it always looks broken and I naturally dont like it. Any idea what to try differently?

