Ren'Py 6.99.8 Pre-Released

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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PyTom
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Ren'Py 6.99.8 Pre-Released

#1 Post by PyTom »

Remember folks, this is a prerelease, so it might change a little before it becomes final.


I'm pleased to announce Ren'Py 6.99.8. This is the latest in a series of
releases that introduce the new features that will make up Ren'Py 7. Ren'Py
6.99.8 fixes a bug with text spacing introduced in 6.99.7, and also adds
new features, including:
  • The ability to associate an image tag with a layer and transform, and a new
    function that makes adding custom layers easier.
  • A full set of easing functions that can be used with ATL.
  • An overhaul of new-style side images, allowing transforms (and hence,
    transitions) to be applied when the side image changes.
As usual, other features have been added, bugs have been fixed, and Ren'Py
has been generally improved.

Downloads of 6.99.8 can be found at:

http://www.renpy.org/release/6.99.8

A full list of changes to Ren'Py can be found at:

http://www.renpy.org/dev-doc/html/changelog.html

A list of changes that may require you to update your game can be found at:

http://www.renpy.org/dev-doc/html/incompatible.html


Also, as usual, your testing is welcome and appreciated. I think this should work as well or better than 6.99.7, but your testing is the only way I can know for sure. If people can try this out in the next 24 hours, I'd really appreciate it - I'm going on a trip this week, and may not be able to update the prerelease that often.

Thanks!
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Re: Ren'Py 6.99.8 Pre-Released

#2 Post by Camille »

Hmm, assuming I didn't make a mistake:

Code: Select all

config.tag_layer = {'nara' : 'side_image'}
config.tag_transform = {'nara' : 'bottomleft'}
I get this:
Traceback (most recent call last):
File "/Applications/Renpy/renpy/execution.py", line 388, in run
node.execute()
File "/Applications/Renpy/renpy/ast.py", line 1064, in execute
show_imspec(self.imspec, atl=getattr(self, "atl", None))
File "/Applications/Renpy/renpy/ast.py", line 1036, in show_imspec
atl=atl)
File "/Applications/Renpy/renpy/exports.py", line 633, in show
img = i(img)
TypeError: 'str' object is not callable

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Re: Ren'Py 6.99.8 Pre-Released

#3 Post by PyTom »

The transform should be the transform, not the name of the transform. So:

Code: Select all

config.tag_transform = {'nara' : bottomleft}
Is what you want.
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Re: Ren'Py 6.99.8 Pre-Released

#4 Post by Camille »

Ooh ok. Got it! It works properly now. Yay for never having to type show soandso onlayer side_image at bottomleft ever ever again!

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Re: Ren'Py 6.99.8 Pre-Released

#5 Post by nyaatrap »

Is navigate script working? It shows "The list of names is empty"
Also, when I hit shift+e, an editor shows .rpyc file instead of .rpy file.

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Re: Ren'Py 6.99.8 Pre-Released

#6 Post by jack_norton »

I told Tom about this privately too but thought to post here :)
There are problems if you have your computer DPI set to something different than the default 100%. Since I'm a bit blind (eh, the age...) I set it to 125% and the launcher and game window is now scaled up by 125% and not centered anymore.
It would be cool if was possible to have a command to ignore the DPI, overriding default values if possible. I am not sure how many people using a higher DPI are there, but in any case the window not centering is a bug/problem I think...
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Re: Ren'Py 6.99.8 Pre-Released

#7 Post by Nikolai »

jack_norton wrote:Since I'm a bit blind (eh, the age...) I set it to 125% and the launcher and game window is now scaled up by 125% and not centered anymore.
Wait. You're a bit blind? But you make some of the most beautiful games I've ever seen!

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Re: Ren'Py 6.99.8 Pre-Released

#8 Post by jack_norton »

Lol I was joking, not really blind :D but can't stand the super-tiny default character size.
Anyway the problem was solved after chatting with PyTom, only needs a parameter to position the windows correctly.
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Re: Ren'Py 6.99.8 Pre-Released

#9 Post by PyTom »

Does anyone here still use windows 8 or 8.1? If so, please read on. I need you to set your system to 125% display scaling, grab the (updated) prerelease of Ren'Py 6.99.8 from http://www.renpy.org/release/6.99.8, and run it. I need to know if the launcher windows pops up centered or not. Thanks!
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Re: Ren'Py 6.99.8 Pre-Released

#10 Post by ketskari »

When I tried it, it popped up right of center.

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Re: Ren'Py 6.99.8 Pre-Released

#11 Post by PyTom »

I've updated the prerelease. The new prerelease is Ren'Py 6.99.8.912, and it fixes a problem with windows < 10 and 125% display scaling. Especially if you have that OS, please try it out.
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Re: Ren'Py 6.99.8 Pre-Released

#12 Post by AXYPB »

Did this issue impact only the previous pre-release? I observed no adverse effects in Windows 7 with 125% scaling on 6.99.7.

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Re: Ren'Py 6.99.8 Pre-Released

#13 Post by Sixteenth »

Great update! I hope it becomes stable soon. :3 By the way, I use Windows 8.1, scaled the system display to 125% and and everything was right, the launcher window showed up right in the center (I used the updated prerelease).
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Re: Ren'Py 6.99.8 Pre-Released

#14 Post by Kia »

I just noticed with renpy 6.99.8.910 I can't set alpha higher than 1.0 and it was a pretty nice effect to use please bring it back :wink:

Code: Select all

transform keys:
    on hover:
        linear 0.2 alpha 2
    on idle:
        linear 0.2 alpha 1

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Re: Ren'Py 6.99.8 Pre-Released

#15 Post by xela »

I'll second that... It's sometimes useful for Displayable as "on_hover" option...
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