If I update my game for other people to play, what's the best way to allow them to continue playing from their existing save files?
Right now whenever I push out a new build, players overwrite their existing copies and start from the beginning again.
Transferring Save Files
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Re: Transferring Save Files
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