How to adjust character name?

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Lightworker
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How to adjust character name?

#1 Post by Lightworker »

How do you I make the Character's name bigger so I can push the dialogue text down some? Also, how can center each character name so it can fit the name box properly?
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As you can see, this is the problem. You can barely see the character's dialogue because it blending with the textbox color border.
As you can see, this is the problem. You can barely see the character's dialogue because it blending with the textbox color border.
NameProblem.PNG (7.96 KiB) Viewed 365 times

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78909087
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Re: How to adjust character name?

#2 Post by 78909087 »

Try adjusting the window's padding in settings;
This is my code in my game right now. It might take some adjusting to get what you want.

Code: Select all

    ## These settings let you customize the window containing the
    ## dialogue and narration, by replacing it with an image.

    ## The background of the window. In a Frame, the two numbers
    ## are the size of the left/right and top/bottom borders,
    ## respectively.

    style.window.background = Frame("thing.png", 12, 12)

    ## Margin is space surrounding the window, where the background
    ## is not drawn.

    style.window.left_margin = 6
    style.window.right_margin = 6
    style.window.top_margin = 6
    style.window.bottom_margin = 6

    ## Padding is space inside the window, where the background is
    ## drawn.

    style.window.left_padding = 170
    style.window.right_padding = 20
    style.window.top_padding = 15
    style.window.bottom_padding = 6

    ## This is the minimum height of the window, including the margins
    ## and padding.

    # style.window.yminimum = 250
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