I'm using the mini-games tutorial here: http://lemmasoft.renai.us/forums/viewto ... 34#p243934 specifically on the fifteen-game one.
When I copied that code into a new project it worked beautifully after I disabled the image stuff. However, when I try to make my own screen (which is a seriously reduced version with disabled buttons) and say "show screen griddle" (name of my screen) nothing ends up happening. I put a simple dialogue code the line before that to ensure it was getting called, and that works fine, but after I click past that when running the game it just ends the whole thing and goes back to the start menu.
Is it a problem with my screen, that it's not showing properly, or am I not invoking it correctly?
My screen:
Code: Select all
screen griddle:
frame:
xalign 0.5 yalign 0.5
background Solid("#ccc")
grid w h spacing 0:
for every_tile in tiles_list:
button:
xminimum 70 xmaximum 70
yminimum 70 ymaximum 70
background Solid("#fff")
text str(every_tile["tile_number"]) xalign 0.5 yalign 0.5
action Jump("show_clicked")