Edge Scrolling on a Gallery CG
Posted: Wed Jan 20, 2016 12:56 pm
I have one CG that quite long (I mean, my game-window size is 800x600, while the CG is 1000x600) and when I want to show it in my game, I used Pan(#put the rest number here) to show it fully. Now, my question is :
1. How it will be looked in my gallery? stretched out or..how?
2. Can I use edge scrolling in gallery to fully show that CG? I bumped up with edge scrolling in renpy tutorial, I found the code, but I don't know how to use it.. the code is pretty simple tho, but.. since I used "gallery.rpy" created by Leon (and it takes me 1 week to adjust the script into my game, thanks for my lack of renpy-coding-knowledge) I don't know where to put the code..
Thanks before for the help!
1. How it will be looked in my gallery? stretched out or..how?
2. Can I use edge scrolling in gallery to fully show that CG? I bumped up with edge scrolling in renpy tutorial, I found the code, but I don't know how to use it.. the code is pretty simple tho, but.. since I used "gallery.rpy" created by Leon (and it takes me 1 week to adjust the script into my game, thanks for my lack of renpy-coding-knowledge) I don't know where to put the code..
Thanks before for the help!
Code: Select all
screen edgescroll_screen:
viewport:
edgescroll (150, 500)
add "concert2"