Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is probably an incredibly stupid question, so I'm really sorry! But... how exactly does one go about convincing ren'py to read square brackets as dialogue?
For example, the piece of code below would create an error:
m "Hello!"
m "These are [SQUARE BRACKETS] that I don't know how to use!"
Is there some way to use square brackets without having them attempt to fulfil whatever coding purpose they already have? Or is it best to just give up on my poor [SQUARE BRACKETS]?
Last edited by Keryee on Sat Feb 06, 2016 7:56 pm, edited 1 time in total.