Sprites too big

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Post Reply
User avatar
Posts: 162
Joined: Sun Mar 21, 2010 10:12 am
Projects: Stella Nuvia Academy for Aspiring Magisters
Location: The Netherlands

Sprites too big

#1 Post by nefferinthia » Thu Feb 25, 2016 7:58 pm

Hi! The sprites I drew on paper and scanned in are absolutely humongous (2000-3000px) but when I try to resize them to fit into Ren'Py's standard 800x600 resolution the quality is just entirely ruined. IS there anyway around this? I always thought a too big resolution was better than too small but it seems in this case I was wrong.
one of the sprites for reference

User avatar
Posts: 280
Joined: Sat Jul 13, 2013 5:17 pm
itch: runeraccoon

Re: Sprites too big

#2 Post by runeraccoon » Thu Feb 25, 2016 9:21 pm

What's the program you used to resize it? I tried using Paint Tool SAI and Photoshop, and neither seems to have any particular problem?

User avatar
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles

Re: Sprites too big

#3 Post by Hijiri » Sat Feb 27, 2016 10:01 am

Scaling down will always take some of the quality away, there's no getting around that. The next best thing is increasing your game's screen size, like 1280x720.
Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

Post Reply

Who is online

Users browsing this forum: Google [Bot], Majestic-12 [Bot]