My Android RenPy game size is over 300mb even I hardly compress every assets.
So whenever I upload new version to App Store, player have to download whole data which over 300MB even what changed is single script. And when I upload hot fix of game, players have to wait over 1h because, it takes some time for App Store to apply new version completely.
What I want to do is comparing files and delete files which is not included in next version, download new scripts and images.
I may can write some python codes, but this will require python modules which is not included in compact python library of RenPy and I think if I can use Web Updater function which only support RenPy Desktop, I don't need to write down my own codes.
So anyone has good ideas?
Using Web Updater function on Android.
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- PyTom
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Re: Using Web Updater function on Android.
This is against the terms of service for any android market I know of.
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Re: Using Web Updater function on Android.
But many kinds of game (especially anime style TCG games) already use this kind of method..
one developer I know said "Do not upload whole files of your mobile game on client." to me... ;ㅁ;..
one developer I know said "Do not upload whole files of your mobile game on client." to me... ;ㅁ;..
- MimirollCookie
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Re: Using Web Updater function on Android.
Try making an expansion apk. It's size limit is 2 GB.
"If they can do it, you can do it too! make them do it. They can do it, right?"
Getting a new laptop. Hopefully going back to VN making! (BWAHAHA)
Re: Using Web Updater function on Android.
I already use expansion apk and player have to download whole files from store anyway.
I'm talking about how to reduce network costs of players.
I'm talking about how to reduce network costs of players.
- MimirollCookie
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Re: Using Web Updater function on Android.
Ohh. Okay. I don't really know to compress files. Does file compressor thingies work?
(Well, that's the best way I know to reduce.)
(Well, that's the best way I know to reduce.)
"If they can do it, you can do it too! make them do it. They can do it, right?"
Getting a new laptop. Hopefully going back to VN making! (BWAHAHA)
Re: Using Web Updater function on Android.
I bought TinyPng plug-in to compress every image files.
And if I can, I divide layers of character standing image, then composite them so I can make many variation of character with small file volume. Compress all music files under 128kbps.
Still... game itself has too many characters and background images...
In my case, I could save 400mb. 700mb->300mb.
And if I can, I divide layers of character standing image, then composite them so I can make many variation of character with small file volume. Compress all music files under 128kbps.
Still... game itself has too many characters and background images...
In my case, I could save 400mb. 700mb->300mb.
- MimirollCookie
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Re: Using Web Updater function on Android.
Try posting it to another host for alternative download.. (Like MediaFire, Dropbox, etc.)
But if not, there's no more way. Sorry buddy.
But if not, there's no more way. Sorry buddy.
"If they can do it, you can do it too! make them do it. They can do it, right?"
Getting a new laptop. Hopefully going back to VN making! (BWAHAHA)
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