How do I include python files in Android distributions?
Posted: Fri Apr 01, 2016 2:57 pm
I have some python files in game/tools directory. In normal (Windows, Linux, Mac) distributions, they are correctly included. But when I try to build for Android, the files are skipped and the game doesn't work.
I tried to include them using:
build.classify("**.py", "all")
in options.rpy (and few variants. But that doesn't seem to have any effect.
Anyone has idea how to fix this?
I tried to include them using:
build.classify("**.py", "all")
in options.rpy (and few variants. But that doesn't seem to have any effect.
Anyone has idea how to fix this?