menu in renpy? what is this?

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Post Reply
Message
Author
chandra123steven
Regular
Posts: 28
Joined: Fri May 13, 2016 7:15 am
Contact:

menu in renpy? what is this?

#1 Post by chandra123steven » Sun May 22, 2016 6:25 am

i want ask bro what is and for what

1.game
2.base
3.images
4.check script
5.delete persistent
6.force recompile
7.iOS
8.generate translations
9.Extract dialogue


thanks bro
Attachments
Untitled.png

User avatar
korova
Veteran
Posts: 217
Joined: Sat Jun 27, 2009 5:15 pm
Completed: Ivy, Chocolate, Time, Clair Obscur
Projects: Writing exercises, The House [Nano18]
Tumblr: korova08
itch: korova
Location: Normandie, France
Contact:

Re: menu in renpy? what is this?

#2 Post by korova » Sun May 22, 2016 9:17 am

chandra123steven wrote:i want ask bro what is and for what

1.game
2.base
3.images
All those 3 are under the title "Open directory" so click on it will... (how surprising !) open the 1)game directory 2)base directory (whatever you called it) 3) images directory inside the game directory
chandra123steven wrote: 4.check script
will run lint and ... (how surprising again !) check for errors in your script (like missing images or labels) and open the result in a text editor.
chandra123steven wrote: 5.delete persistent
will ... delete persistent variables (or reinitializing them if you prefer)
chandra123steven wrote: 6.force recompile
Not really sure what it does, never used it
chandra123steven wrote: 7.iOS
will help you build an iOS version of your game (so that you can run your game on iOS devices like iPhone or iPad)
chandra123steven wrote: 8.generate translations
will... (what a shock !) create files to prepare translations for your games (in other languages). These new files will be found in the tl directory
chandra123steven wrote: 9.Extract dialogue
will... (what a shock again !) extract dialogues and dialogues only from your scripts files and put them in a separate file. (a file without any show, scene, etc instructions)

I'm sure you can find more detailed information in the documentation, or you can try some of these features by yourself and see what they do ?
chandra123steven wrote: thanks bro
PS : by the way, I'm not your "bro". Your "sis", maybe ? or just a user, like you ?

Post Reply

Who is online

Users browsing this forum: Bing [Bot], nyeowmi