Way to show the text box during call screen imagemap?
Posted: Sun May 22, 2016 12:17 pm
So in my game I currently have a screen where I use an imagemap with hotspots. The thing is, when that screen is called via "call screen", the textbox disappears.
Is there any way to have the textbox remain on the screen with the imagemap? It's a transparent image, so doesn't cover up the textbox area at all.
Edit: I'm going to work around this issue by editing the image I'm using for the imagemap
Is there any way to have the textbox remain on the screen with the imagemap? It's a transparent image, so doesn't cover up the textbox area at all.
Edit: I'm going to work around this issue by editing the image I'm using for the imagemap