Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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I have an animating sprite and a transform. They work perfectly when applied separately, but when I combine them, the animation frame rate seems to slow down then speed up as if it is doing an easeout on the animation. I don't know if I'm using ATL incorrectly or whether it's a bug or performance issue. Help!
It does indeed seem to be applying an easeout on the frame rate. If I easeout over 5.0 seconds it clearly starts off animating slowly and then speeds up as it gets towards the end of the curve.
Is there anything I can do to fix or circumvent this?
I've tried defining an image in the same way, as well as using your transform (with easeout and linear 5.0), and for me the animation speed on the image stays consistent for the entire duration of the move. Is there anything else that could be taking effect on it?