When saving goes weird
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
When saving goes weird
Okay so when I save in my game and it returns looking like this:
There's no textbox to show. But of course when I click ESCAPE on my keyboard the textbox shows. But still i don't want this to happen. I don't know why the textbox doesn't show when I'm done saving my game.
(Also mind the background, cause I resized my whole game and I just need to fit all the images with the screen.)
There's no textbox to show. But of course when I click ESCAPE on my keyboard the textbox shows. But still i don't want this to happen. I don't know why the textbox doesn't show when I'm done saving my game.
(Also mind the background, cause I resized my whole game and I just need to fit all the images with the screen.)
- trooper6
- Lemma-Class Veteran
- Posts: 3712
- Joined: Sat Jul 09, 2011 10:33 pm
- Projects: A Close Shave
- Location: Medford, MA
- Contact:
Re: When saving goes weird
have you tried putting "window show" at the top of your game right after label start? Then your textbox will always be visible no matter what.
A Close Shave:
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
Re: When saving goes weird
Typed it in and still it doesn't work.trooper6 wrote:have you tried putting "window show" at the top of your game right after label start? Then your textbox will always be visible no matter what.
- chocoberrie
- Veteran
- Posts: 254
- Joined: Wed Jun 19, 2013 10:34 pm
- Projects: Marshmallow Days
- Contact:
Re: When saving goes weird
So what you're saying is: the file screenshot produced when you save the game doesn't show the text box?
If your file screenshot code is correct, try clearing the cache folder of your game. This might help. : )
If your file screenshot code is correct, try clearing the cache folder of your game. This might help. : )
Re: When saving goes weird
Doesn't work! :\
Who is online
Users browsing this forum: _ticlock_
