I have a lot of images that are set up to layer. For example:
character_full (entire body & face)
character_eyeclose (literally only an image of closed eyes already positioned in file to layer over the full)
character_happy (happy face set to go over the face of "character_full")
I have a lot of these, and so I have a ton of different combinations.
Is the best way to do this to define each combination as a character with a side image, or is there a function to just have images overlay the textbox?
Layering image over textbox
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Re: Layering image over textbox
Bumping for help.
Will the overlay function help place images over the textbox?
Will the overlay function help place images over the textbox?
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de_nederlander
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Re: Layering image over textbox
its easier to just have every combination in your image folder, it would also prevent a lot of problems.city wrote:Bumping for help.
Will the overlay function help place images over the textbox?
I've had a similair thing in a previous game.
- trooper6
- Lemma-Class Veteran
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Re: Layering image over textbox
Are you using a LiveComposite and/or ConditionSwitch? How are you defining your images/side images at the moment?
A Close Shave:
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
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