Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
show myCharacter:
xalign 0.9 yalign 0.5
linear 1.0 xalign 0.5
pause 1
"Begin narration"
If the user clicks during that pause, the default Ren'Py behaviour is to cancel the pause (sometimes pre-maturely stopping the animation) and immediately display "begin narration". Is there a way to force the user to wait for the whole pause before "begin narration" shows?
Last edited by Psieye on Sun Sep 04, 2016 12:45 pm, edited 1 time in total.
frame:
style_group "pref"
has vbox
label _("Use Hard Pause") #use a better name for users
textbutton _("True"):
action [SetVariable("hardPause", True)]
textbutton _("False"):
action [SetVariable("hardPause", False)]