Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Kinmoku
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#1
Post
by Kinmoku » Fri Sep 30, 2016 7:08 am
Hi all,
I have 2 screens (split up, as sometimes only one appears) and I want to call them from the game.
I call them from the main menu like this:
Code: Select all
action [ShowMenu("gallerybg"), ShowMenu("gallerypopup")]
However, I don't know how to call both of these from the game. Whenever I try and add "gallerypopup" it doesn't work.
This is what I have so far...
Code: Select all
call screen gallerybg
with dissolve
I wish it was as easy as "call screen gallerybg and gallerypopup" XD
If "gallerybg" wasn't a huge screen (around 800 lines of code) I'd just copy and paste both of these to form a new screen, but that seems like I'm missing something obvious.
Last edited by
Kinmoku on Fri Sep 30, 2016 9:00 am, edited 1 time in total.
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Ocelot
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#2
Post
by Ocelot » Fri Sep 30, 2016 8:11 am
Did you try
Code: Select all
show screen gallerybg
show screen gallerypopup
#or call screen gallerypopup
< < insert Rick Cook quote here > >
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Kinmoku
- Miko-Class Veteran
- Posts: 560
- Joined: Mon Aug 11, 2014 9:39 am
- Completed: One Night Stand
- Projects: Love IRL, Memories
- Tumblr: gamesbykinmoku
- itch: kinmoku
- Location: Germany
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Contact:
#3
Post
by Kinmoku » Fri Sep 30, 2016 9:00 am
Ocelot wrote:Did you try
Code: Select all
show screen gallerybg
show screen gallerypopup
#or call screen gallerypopup
Showing both didn't work as they'd fade out and return BUT this has worked:
Code: Select all
show screen gallerybg
call screen gallerypopup
Thank you for your help

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