How difficult is it to make customiseable protags?
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- AshenhartKrie
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How difficult is it to make customiseable protags?
So I have quite an ambitious idea in mind - and my only real issue is that I'm a beginner coder. I want to make my protagonist for my VN customiseable - gender, hair style/colour, skin colour, eyes etc. The art itself isn't a problem, but when it comes to coding it with Ren'Py I have an issue. I only know the complete basics of ren'py and even then I have a few difficulties.
In the opinion of more experienced coders, is this something feasible I could do if I was determined? And are there tutorials out there for this?
In the opinion of more experienced coders, is this something feasible I could do if I was determined? And are there tutorials out there for this?
- trooper6
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Re: How difficult is it to make customiseable protags?
It is certainly done. You have variables for the things that you want to change. Then for images, use a LiveComposite with Condition Switches.
A Close Shave:
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
- underbliss
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Re: How difficult is it to make customiseable protags?
I don't think it's that difficult to do at all, especially if you're buckled down on the art side of things. In my opinion, at least following the tutorial I did, the most tedious part far and away is creating (and SAVING) all your appearance variations in the file structure.
This is the tutorial I followed for it!
This is the tutorial I followed for it!
- netravelr
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Re: How difficult is it to make customiseable protags?
Code-wise, as the others have mentioned, it is fairly easy to do so. The difficult part is getting/making all of the artwork for it (and any CGs you may have those characters in down the road)

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- AshenhartKrie
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Re: How difficult is it to make customiseable protags?
can you believe i actually forgot that i'd need separate CGs depending on what the character looks likenetravelr wrote:Code-wise, as the others have mentioned, it is fairly easy to do so. The difficult part is getting/making all of the artwork for it (and any CGs you may have those characters in down the road)
now THAT sounds like a bit of tricky coding
or well
maybe not tricky just a lot of intensive work
i suppose its a matter of using an "if then" command?
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