They're not very visible right now, but in the future I'll have the textbuttons that say PDA and MOVE replaced with icons. After a player moves into an area, they can just stay there if they want and look over their notes in their PDA and whatnot. The problem is, I can't figure out how to make the game essentially wait for them to use those buttons.
What I could do is put a hard pause that lasts 99999999999999 minutes, but I feel like there's an easier way.
I've tried putting in a variable to do this:
Code: Select all
label start: $nothingtodo = True label place1: while nothingtodo == True: pass
Here's an image as an example of what I want to happen. (The text buttons are a little light)