Side-scroller minigame engine???

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Steffenator
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Side-scroller minigame engine???

#1 Post by Steffenator »

I thought I saw something about that in the forums before, but I can't find it.
Must've imagined it.
I saw a side scroller in pygame, but I'm not slick enough to make heads or tails of the code just yet.
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Re: Side-scroller minigame engine???

#2 Post by Imperf3kt »

Gonna need more than this. What game, do you have the code, where are you stuck?
What are you trying to achieve?
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Re: Side-scroller minigame engine???

#3 Post by Steffenator »

It's not so much a matter of being stuck, it's more me asking if a sidescroller minigame already exists in RenPy, like in the cookbook somewhere. (nothing in the cookbook, I checked.)
The Pygame one I found was merely to see if it would steer me in the right direction, but the code is totally different compared to RenPy (to my newbie eyes anyway.)

The idea I had was... I'm making a standard visual novel/choose your own adventure game, and there's going to be a chase scene that I thought would be fun to port into a side scroller minigame. With the reactions of certain characters varying based on the points from the sidescroller.

I'm not asking anyone to do the work for me, I just want to know if there's already a sidescroller out there in the renpy world. If there isn't, I wouldn't mind figuring it out on my own. It'll take some time, but I'll learn a ton from it.
There once was a language called Ren'Py
that made all the wannabes cry... with joy.
It gave them the power,
they spent every hour,
to finish a game, or die.


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Re: Side-scroller minigame engine???

#4 Post by Imperf3kt »

There's a section in the documentation about minigames.
As far as I know, you'll have to either find a Py'Game (that allows you to use it) and insert it using the instructions in the documentation, or edit it (if allowed) and if not, then you'll have to start with learning Py'Game.
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Re: Side-scroller minigame engine???

#5 Post by trooper6 »

Also, you could ask this question in the Questions section rather than the development section. You might get people with more ideas there.
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