Rotating Main Menu Options
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Rotating Main Menu Options
I've no idea where to start with this, but I have an idea for a VN I'm reviving. I'm wanting to make it to where the player uses his arrow keys to cycle through menu options on the title screen. The options are set-up in a circle starting with start, when you press right (Or left) it rotates to the next option, and so on and so forth. Is this possible in Ren'py?
- SuperbowserX
- Veteran
- Posts: 270
- Joined: Sat Jan 07, 2017 3:09 pm
- Contact:
Re: Rotating Main Menu Options
Something like this might help:
viewtopic.php?f=8&t=26511
And here's the documentation entry:
https://www.renpy.org/doc/html/keymap.html
viewtopic.php?f=8&t=26511
And here's the documentation entry:
https://www.renpy.org/doc/html/keymap.html
Re: Rotating Main Menu Options
That helps with the keybinds, Thanks. Now to figure out the rotating selection.
Re: Rotating Main Menu Options
Okay I made the UI assets I needed for the rotating menu, but how do I have the options move in a circle?
As you cycle through the options I want them to rotate. I've messed with the positioning, but I've no idea how to pull this off. Any help?
As you cycle through the options I want them to rotate. I've messed with the positioning, but I've no idea how to pull this off. Any help?
Re: Rotating Main Menu Options
Well I figure you should define a couple of transforms, to animate the buttons moving in a circle, then use the keybinding to get them to move.
Although, you do realize this isn't RPGMaker? My first instinct won't even remotely be to use the arrow keys on the main menu.
Although, you do realize this isn't RPGMaker? My first instinct won't even remotely be to use the arrow keys on the main menu.
Phoenix Star - Persistence, perseverance, ambition.
...
Lost Legends
[VN][Fantasy][Open World] Lost Legends
(Bug Thread) Lost Legends
(Direct Download)
Deviant Art: ...
Lost Legends
[VN][Fantasy][Open World] Lost Legends
(Bug Thread) Lost Legends
(Direct Download)
Discord: saltome
Itch: Phoenix Start
Re: Rotating Main Menu Options
Well, I need the player to rotate through the selection somehow. I suppose using a the mouse and mouse wheel could work.Saltome wrote: Although, you do realize this isn't RPGMaker? My first instinct won't even remotely be to use the arrow keys on the main menu.
Actually where would I find the code to alter the postion of the main menu options.
Re: Rotating Main Menu Options
That might work, assuming you don't have any issues with the rollback feature. Since that's also mapped to the mousewheel. But you should be fine.
In the screens file, the main_menu screen.
In the screens file, the main_menu screen.
Phoenix Star - Persistence, perseverance, ambition.
...
Lost Legends
[VN][Fantasy][Open World] Lost Legends
(Bug Thread) Lost Legends
(Direct Download)
Deviant Art: ...
Lost Legends
[VN][Fantasy][Open World] Lost Legends
(Bug Thread) Lost Legends
(Direct Download)
Discord: saltome
Itch: Phoenix Start
Who is online
Users browsing this forum: Bing [Bot]