[SOLVED] New GUI choice prompt without narrator
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
[SOLVED] New GUI choice prompt without narrator
If I'm using the setting for the choice prompt to appear as an unselectable entry in the choice list, rather than in the say box, is it possible to specify styles for that prompt in the new gui? It seems like it should be easy enough, but the style inspector implies it's the same styling as the entries below it and I can't seem to isolate it to change its colour. I'm sure I saw a thing for this somewhere.
Last edited by Queex on Thu Apr 13, 2017 11:14 am, edited 1 time in total.
Re: New GUI choice prompt without narrator
perhaps you can change it's color in Gui.rpy (in choice button section)
My avatar is courtesy of Mellanthe
Re: New GUI choice prompt without narrator
That's one place I've been looking, but I haven't found it yet. It's possible it's in common with a certain button state, but I've gone goggle-eyed trying to work out what shares a style with what.
Re: New GUI choice prompt without narrator
This might not be the best way, but it works, at least:
Slip this:
into the choice screen and it will give the accent colour to any line without an associated action. You can apply other text styles you want as well.
Slip this:
Code: Select all
if i.action==None:
textbutton "{color=[gui.accent_color]}"+i.caption+"{/color}" action None
else:
<original textbutton statement>
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