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Help Gui

Posted: Sat Apr 15, 2017 9:03 am
by mahyuringon
I need some ideas about a Historical novel that would match a hostrical GUI? hmm i find my grammar weird but iwan the gui match the historical novel game im making..\

can you please suggest ideas??

Re: Help Gui

Posted: Sat Apr 15, 2017 11:22 am
by SuperbowserX
Can you elaborate? What kind of GUI are you trying to make? What do you mean "historical gui"?

Re: Help Gui

Posted: Sat Apr 15, 2017 11:31 am
by Vnigma
do u mean a historical background ideas for ur story, if so then in what era does the events of ur story takes place and where exactly?

Re: Help Gui

Posted: Sat Apr 15, 2017 6:29 pm
by mahyuringon
Vnigma wrote:do u mean a historical background ideas for ur story, if so then in what era does the events of ur story takes place and where exactly?
yes between 1892 to 1898 Philippines, Spanish colonization era

Re: Help Gui

Posted: Sun Apr 16, 2017 1:12 am
by SuperbowserX
Please elaborate -- how do you want your GUI to "match" this time period?

Re: Help Gui

Posted: Sun Apr 16, 2017 1:29 am
by mahyuringon
SuperbowserX wrote:Please elaborate -- how do you want your GUI to "match" this time period?
hmm the main menus game menus, textbox for the story etc i would like something like an old look or for example on the choices it would be like scrolls/ rolled up paper thta would open up etc

Re: Help Gui

Posted: Sun Apr 16, 2017 2:56 am
by Imperf3kt
So something with an aesthetic similarity to Lara Croft and the Temple of Osiris?
https://en.wikipedia.org/wiki/Lara_Crof ... _of_Osiris

Re: Help Gui

Posted: Sun Apr 16, 2017 3:41 am
by mahyuringon
Imperf3kt wrote:So something with an aesthetic similarity to Lara Croft and the Temple of Osiris?
https://en.wikipedia.org/wiki/Lara_Crof ... _of_Osiris

lets say the theme looks like an old piece of paper some rips etc of an old paper some part is a bit burnt

Re: Help Gui

Posted: Sun Apr 16, 2017 4:02 am
by indoneko
Since you're doing a custom GUI, you'll need an artist (or better yet, a GUI specialist) to draw those assets first (the background images, the buttons, the box for the frame, etc).

Re: Help Gui

Posted: Sun Apr 16, 2017 5:20 am
by mahyuringon
indoneko wrote:Since you're doing a custom GUI, you'll need an artist (or better yet, a GUI specialist) to draw those assets first (the background images, the buttons, the box for the frame, etc).
cant i find some stock or the like on the web?

Re: Help Gui

Posted: Sun Apr 16, 2017 5:36 am
by Imperf3kt
Of course you can, provided it is licensed for the use type you need.
Creative commons zero is probably the best fit for you, but you may also be able to use CC-NC-3.0-by (creative commons non-commercial version 3.0 by attribution)

These licenses vary slightly by country, but generally they're pretty much the same.
https://creativecommons.org/
https://creativecommons.org/share-your-work/

You'll still need either someone who knows their way around Ren'Py, the GUI, or both. Alternatively, you can do it all yourself, but that will take a substantial amount of time. For example, I spent the better part of four days creating this: viewtopic.php?f=43&t=43580

Good luck with your project.

Re: Help Gui

Posted: Sun Apr 16, 2017 8:46 am
by mahyuringon
Imperf3kt wrote:Of course you can, provided it is licensed for the use type you need.
Creative commons zero is probably the best fit for you, but you may also be able to use CC-NC-3.0-by (creative commons non-commercial version 3.0 by attribution)

These licenses vary slightly by country, but generally they're pretty much the same.
https://creativecommons.org/
https://creativecommons.org/share-your-work/

You'll still need either someone who knows their way around Ren'Py, the GUI, or both. Alternatively, you can do it all yourself, but that will take a substantial amount of time. For example, I spent the better part of four days creating this: viewtopic.php?f=43&t=43580

Good luck with your project.


ahh gahd... i dont have enough time to fudget around to make my own GUI T_T


i cant seem to find my way to the site you link to me..