Random flashes for lightning effect

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Random flashes for lightning effect

#1 Post by Ne0sam » Fri Apr 28, 2017 6:45 am

Hi !

I'm trying to create a lightning effect by flashing the screen. My problem here is the random part. I want my flashes to appear after a random time, so I thought about using a transform I could apply on a white image.

This is the transform code I'm using, but the randomized pause seems to always last 1 sec (the minimum I set in my randint)

Code: Select all

transform storm:
    alpha 0.8
    pause 0.05
    linear 0.2 alpha 0
    pause renpy.random.randint(1, 5)
Is it possible to get some random in transforms ? Because I guess the "renpy.random.randint" function doesn't work in a transform. Or am I misunderstanding the whole thing ?

I'd also like to get a screenshake everytime the flash appears. Should I do it with another transform ? How can I get it to sync with the flashes ?

Thanks in advance!

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Re: Random in transforms

#2 Post by Imperf3kt » Fri Apr 28, 2017 6:57 am

randint is designed to work even with rollbacks, always generating the same number.
I can't currently think of a work around.

This may work if you modify it:

I'll try something later if I get some time.
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Re: Random flashes for lightning effect

#3 Post by saguaro » Sat Apr 29, 2017 4:46 pm

For the randomization, I think the easiest way is to put possible pause lengths in choice statements.


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