I build a battle rpg and i want the player choose a spell between different in a screen overlay.
i have this is my battle rpg
Code: Select all
while selectionattaque == 0:
n_fr "your turn, choose attack"
in my overlay i have this :
Code: Select all
screen gold_overlay():
if selectionattaque == 0:
imagebutton idle "rpg/boule_de_feu.png" hover "rpg/boule_de_feu_hover.png" action AddToSet(attaque_standart1,attaque_selectionne), AddToSet(1,selectionattaque) align (0.80, 0)
I dont understand, i iterate on a bool before but i replace by integer, can u help me ?
Code: Select all
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/rpg.rpy", line 240, in script
n_fr "your turn, choose attack"
File "renpy/common/00action_data.rpy", line 325, in get_sensitive
return self.value not in self.set
TypeError: argument of type 'bool' is not iterable
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/rpg.rpy", line 240, in script
n_fr "Votre tour, selectionnez une attaque"
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\ast.py", line 613, in execute
renpy.exports.say(who, what, interact=self.interact)
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\exports.py", line 1147, in say
who(what, interact=interact)
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\character.py", line 877, in __call__
self.do_display(who, what, cb_args=self.cb_args, **display_args)
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\character.py", line 716, in do_display
**display_args)
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\character.py", line 508, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\ui.py", line 285, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\display\core.py", line 2526, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\display\core.py", line 2793, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\display\core.py", line 495, in visit_all
d.visit_all(callback)
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\display\core.py", line 495, in visit_all
d.visit_all(callback)
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\display\core.py", line 495, in visit_all
d.visit_all(callback)
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\display\screen.py", line 403, in visit_all
self.child.visit_all(callback)
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\display\core.py", line 495, in visit_all
d.visit_all(callback)
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\display\core.py", line 497, in visit_all
callback(self)
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\display\core.py", line 2793, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\display\behavior.py", line 793, in per_interact
if self.is_sensitive():
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\display\behavior.py", line 783, in is_sensitive
return is_sensitive(self.action)
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\display\behavior.py", line 375, in is_sensitive
return all(is_sensitive(i) for i in action)
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\display\behavior.py", line 375, in <genexpr>
return all(is_sensitive(i) for i in action)
File "E:\RenPy\renpy-6.99.12.4-sdk\renpy\display\behavior.py", line 378, in is_sensitive
return action.get_sensitive()
File "renpy/common/00action_data.rpy", line 325, in get_sensitive
return self.value not in self.set
TypeError: argument of type 'bool' is not iterable
Windows-8-6.2.9200
Ren'Py 6.99.12.4.2187
0.108