Ren'Py Real Time Capabilities?

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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MaiMai
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Ren'Py Real Time Capabilities?

#1 Post by MaiMai »

Presenting this question for a friend who's interested in Ren'Py's capabilities:
Can you limit story progression to real-time passing? Like is possible in it to make it so you can only proceed after enough time has passed? W/ the game closed, so I guess it would be reading the computer calendar and time.
If more details are needed, I'll ask her. She's interested in playing around in the program.
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Re: Ren'Py Real Time Capabilities?

#2 Post by Sleepy »

It should be doable. There's a thread that might help your friend here: viewtopic.php?f=8&t=37939

If you're limiting the time by something shorter (i.e: a few minutes) that the player has to wait out you can set it to an in-game timer.
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Re: Ren'Py Real Time Capabilities?

#3 Post by MaiMai »

Thank you!
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Re: Ren'Py Real Time Capabilities?

#4 Post by trooper6 »

Christine Love's Hate Plus is made in Ren'Py and does some of the things your friend wants, so it is certainly doable.
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