How do I make my game look like this?
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
How do I make my game look like this?
Sorry for the vague thread title.
I made an image to hopefully explain what I want here:
https://www.dropbox.com/s/l1f8nx5xb3cuatn/A.JPG?dl=0
To be clear I want the dialogue window to not be a part of the background image and have it's own section on the game window and have a solid black background.
I made an image to hopefully explain what I want here:
https://www.dropbox.com/s/l1f8nx5xb3cuatn/A.JPG?dl=0
To be clear I want the dialogue window to not be a part of the background image and have it's own section on the game window and have a solid black background.
- Ocelot
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Re: How do I make my game look like this?
Isn't it how it normally works? Default background is semi-transparent, but you can just edit game/gui/textbox.png to be black.
Edit: and mess with variables in dialogue block of gui.rpy
Edit: and mess with variables in dialogue block of gui.rpy
< < insert Rick Cook quote here > >
Re: How do I make my game look like this?
Is it?Ocelot wrote:Isn't it how it normally works? Default background is semi-transparent, but you can just edit game/gui/textbox.png to be black.
Edit: and mess with variables in dialogue block of gui.rpy
What I currently have for default is the dialgoue window is on top of the background image and is slightly transparent. Basically like the tutorial in Renpy.
- Mammon
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Re: How do I make my game look like this?
When you make a new project you get to choose a style. The easiest would be to start a new project and then select a theme with a black textbox instead of the transparent one you chose now. If that's not what you want, making something as simple as a black box yourself is easy. Paint, select paintcan, click, done. All you've got to do then is search the Ren'py cookbook section as to how to make that image your textbox.
Re: How do I make my game look like this?
Or go to the folder of the game... then folder Gui and change the file of textbox for one you want.
No?
No?
- TellerFarsight
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Re: How do I make my game look like this?
I don't know if you solved this already or not, but
You will basically need to alter the images for this to work. Both the textbox and the background. The textbox you can just make a black rectangle and for the background, the best way I can think is to have essentially that whole image as the background image: your beautiful landscape picture in the dimensions you want (say for an 800X600 screen, your background takes up the top 800X500), and put a black box *into* that background image. Essentially, you'll use that reference image you posted as the background. And, in that case (if you really do want a solid black textbox) you really don't even need a textbox. You can have textbox.png be nothing and just place the text directly on the "background textbox."
I don't think there is a way for Ren'Py to take a fullscreen background and shrink it slightly to make room for a textbox, it is much easier to make an already shrunken image with some blank space underneath.
You will basically need to alter the images for this to work. Both the textbox and the background. The textbox you can just make a black rectangle and for the background, the best way I can think is to have essentially that whole image as the background image: your beautiful landscape picture in the dimensions you want (say for an 800X600 screen, your background takes up the top 800X500), and put a black box *into* that background image. Essentially, you'll use that reference image you posted as the background. And, in that case (if you really do want a solid black textbox) you really don't even need a textbox. You can have textbox.png be nothing and just place the text directly on the "background textbox."
I don't think there is a way for Ren'Py to take a fullscreen background and shrink it slightly to make room for a textbox, it is much easier to make an already shrunken image with some blank space underneath.
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