Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Eirrir
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#1
Post
by Eirrir » Fri Jun 09, 2017 1:16 pm
Hi all,
I'm pretty sure this is a simple thing that I'm overlooking, but I'm trying to figure out how to have the background color of this button (which is part of a screen) be black when it's unhovered and red #b01107 when it's hovered:
Code: Select all
for i in contact_list:
button:
xsize 300
background Solid("b01107")
text _(i.name) xalign 0.1 yalign 0.5
Any help would be greatly appreciated. Thank you!
Last edited by
Eirrir on Fri Jun 09, 2017 2:31 pm, edited 1 time in total.
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mikolajspy
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#2
Post
by mikolajspy » Fri Jun 09, 2017 1:27 pm
Try this:
https://www.renpy.org/doc/html/style_pr ... properties
I guess this code might work, but I didn't test it:
Code: Select all
for i in contact_list:
button:
xsize 300
idle_background Solid("#000000") #black when idle
hover_background Solid("b01107") #red when hovered
text _(i.name) xalign 0.1 yalign 0.5
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Eirrir
- Regular
- Posts: 81
- Joined: Mon Feb 27, 2017 7:16 pm
- Projects: Operation: Future Domination
- Tumblr: Eirrir
- itch: eirrir
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Contact:
#3
Post
by Eirrir » Fri Jun 09, 2017 2:30 pm
mikolajspy wrote:Try this:
https://www.renpy.org/doc/html/style_pr ... properties
I guess this code might work, but I didn't test it:
Code: Select all
for i in contact_list:
button:
xsize 300
idle_background Solid("#000000") #black when idle
hover_background Solid("b01107") #red when hovered
text _(i.name) xalign 0.1 yalign 0.5
Thank you, it worked perfectly! This question has been solved

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