Sliding Menu?

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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sasquatchii
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Sliding Menu?

#1 Post by sasquatchii »

Hello! I am working on a game that I would like to implement a sliding menu (sort of like how Ebihime did in her NaNoReNo game, Where the Sun Always Shines: https://itch.io/jam/nanoreno-2017/rate/131004).

I want to take the menu at the bottom of the screen shot shown below, and hide it during the actual game/story. When the player hovers over a button, the entire menu will slide up and into view! Then, when they click on any button from the menu, it would bring up the actual menu.

Does anyone know a way to do either of this in Ren'Py? I sifted through the Ren'Py Cookbook forum, but I'm kind of a dummy when it comes to all things code and didn't find anything that seemed to match what I am trying to do here.

Any thoughts/ideas would be much appreciated!

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TellerFarsight
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Re: Sliding Menu?

#2 Post by TellerFarsight »

https://www.renpy.org/doc/html/screens. ... -mousearea

Try this, I think you might be able to use a transform to slide the imagemap in from the bottom.
Current Project: Vora
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sasquatchii
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Re: Sliding Menu?

#3 Post by sasquatchii »

TellerFarsight wrote:https://www.renpy.org/doc/html/screens. ... -mousearea

Try this, I think you might be able to use a transform to slide the imagemap in from the bottom.
Thank you! I actually ended up switching the design a bit so that users would only have to click on a button to open up the full menu:

Image Image

I wasn't really liking how the previous way I had it was looking, and I think this is a lot simpler and easier!!

But seriously, thank you for sharing this code with me!! I will keep this in mind the next time I want to try having this type of transform to slide effect in my menus :)
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