Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
# The script of the game goes in this file.
image blank = "blank.jpg"
image mauve = "mauveresize.png"
# Declare characters used by this game. The color argument colorizes the
# name of the character.
define m = Character("mauve")
# The game starts here.
label start:
# Show a background. This uses a placeholder by default, but you can
# add a file (named either "bg room.png" or "bg room.jpg") to the
# images directory to show it.
scene blank
# This shows a character sprite. A placeholder is used, but you can
# replace it by adding a file named "eileen happy.png" to the images
# directory.
# These display lines of dialogue.
"i'm tired of feeling sad all the time."
show mauve at right
m "i have things to do today, so i have to get out of bed whether i like it or not."
menu:
get out of bed:
jump getoutofbed
label getoutofbed:
m "i'm not sure if i'm hungry or not. should i bother with breakfast?"
menu:
skip breakfast:
$ skipbreakfast = True
jump skipbreakfast
eat breakfast:
$ eatbreakfast = Trye
jump eatbreakfast
label skipbreakfast:
if skipbreakfast = True:
m "i'll get something to eat later"
if eatbreakfast = True:
m "i'll just have something quick."
# This ends the game.
return
thats literally all i have. this is my first game. ive checked my indentation a thousand times. idk what else to do. it says specifically the problems are with lines 36 and 41.
A Close Shave:
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?)