Hello!
So I've started working with a group f developers where most of them do not know renpy, but python. I do not have an experience porting things over from python, and am having a little trouble understanding how to do it. I'm trying to understand before we start working on any serious code. Is there a specific method to do this?
importing python into renpy
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- Imperf3kt
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Re: importing python into renpy
Just put it in a python init as far as I am aware:
Or there's also just
The Ren'Py documentation likely has more accurate answers than I can give.
Code: Select all
init python:
# paste code indented 4 spaces
Code: Select all
python:
# same as above
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- trooper6
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Re: importing python into renpy
Just remember that Ren'Py is based off of Python 2, not Python 3.
A Close Shave:
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
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