Place Ren'py image in a Python list?

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SuperbowserX
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Place Ren'py image in a Python list?

#1 Post by SuperbowserX » Sun Jul 16, 2017 10:56 pm

To make a long story short; I need to place Ren'py images in a list so that the say screen can evaluate whether or not that image is in that list.

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image sean happy = ....
My goal is to place this inside a list. However...............

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$ lefty = [sean happy]
$ lefty = ["sean happy"]
Neither of these work. Is there a way to do this with Python?

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Re: Place Ren'py image in a Python list?

#2 Post by philat » Mon Jul 17, 2017 2:56 am

I think the issue is more how are you evaluating whether the image is in that list?

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Re: Place Ren'py image in a Python list?

#3 Post by SuperbowserX » Mon Jul 17, 2017 7:33 am

Lemme elaborate more. So, in a redesign I have been... considering... I want to make it so that the only character portrait that shows on screen is that of the currently speaking character.

Now there are 2 positions the character can be on. The left side (usually the one the player character is in), or the right side.

Now in each scene, which character will appear at which side is going to change. So my idea is, at the start of each scene, I could update a list variable called "lefty" to include all the possible character images for who will want to be shown on the left side in that screen.

As for the say screen: it would then check if the character image being used is in the lefty list. If it is, show it on the left-hand side of the screen. If it isn't, show it on the right-hand side and horizontally flip the image.

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Re: Place Ren'py image in a Python list?

#4 Post by Scribbles » Mon Jul 17, 2017 7:59 am

SuperbowserX wrote:Lemme elaborate more. So, in a redesign I have been... considering... I want to make it so that the only character portrait that shows on screen is that of the currently speaking character.

Now there are 2 positions the character can be on. The left side (usually the one the player character is in), or the right side.

Now in each scene, which character will appear at which side is going to change. So my idea is, at the start of each scene, I could update a list variable called "lefty" to include all the possible character images for who will want to be shown on the left side in that screen.

As for the say screen: it would then check if the character image being used is in the lefty list. If it is, show it on the left-hand side of the screen. If it isn't, show it on the right-hand side and horizontally flip the image.
I think you could accomplish only having the speaking character on screen with side image, you can adjust it's position. Not sure if that exactly what you wanted though.
Image - Image -Image

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Re: Place Ren'py image in a Python list?

#5 Post by philat » Mon Jul 17, 2017 8:53 pm

So is the question ACTUALLY "how do I check if an image is showing based on a list"? To be clear, I have never thought of this and don't know the answer without giving it some more thought, but before doing so, it makes sense to know if that is actually what you are trying to do.

That said, given your explanation, I think it makes more sense to do this by character (rather than image). The say screen gets fed the character name by default, so if who in list_lefty seems like a much easier way of accomplishing what you're trying to do.

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Re: Place Ren'py image in a Python list?

#6 Post by SuperbowserX » Mon Jul 17, 2017 9:01 pm

good idea. Is there a way to add character objects to a Python list?

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Re: Place Ren'py image in a Python list?

#7 Post by philat » Mon Jul 17, 2017 9:14 pm

The who in the say screen is just the character name (i.e., "Eileen", not "e" or the character object e).

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