Transitions

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Kamos
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Transitions

#1 Post by Kamos »

I create a new game and Transitions didn´t work. I create it with gui script and didn´t know what should do.

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trooper6
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Re: Transitions

#2 Post by trooper6 »

Show your code. And put it in-between the code tags to preserve formatting.
Code tags are [ code][ /code] but without the extra space.
A Close Shave:
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?)
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Kamos
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Re: Transitions

#3 Post by Kamos »

for exampl:

"Another mission is complete."
with fade
"You come to you room. And need some rest."
with hpunch
"Kid come here!"

just like other game but in this it just not work... text run whitout any effect

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Donmai
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Re: Transitions

#4 Post by Donmai »

Before anything else, make sure you have transitions enabled. Take a look at your preferences screen (in the new GUI, transitions On/Off button can be found in the "Skip" group).
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