Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Completed: Eight Sweets, The Heart of Tales, [redacted] Life, Must Love Jaws, A Tune at the End of the World, Three Guys That Paint, The Journey of Ignorance, Portal 2.5.
Basically, I'm trying to create a Quick Menu that has an image ("topbar.png", which looks like a bar that appears along the entire span of the top of the screen); then, on top of that image, I want to add an image button ("topbar_idle.png" and "topbar_hover.png"), and the default text buttons.
The problem is that all that appears on the screen is the "topbar.png" image, and all the other buttons are off-screen (to the right of "topbar.png"). I instead want the image button and text buttons to appear on top of "topbar.png". Any tips?
I'm using Ren'Py version 6.99.12 (which includes the new GUI).
Completed: Eight Sweets, The Heart of Tales, [redacted] Life, Must Love Jaws, A Tune at the End of the World, Three Guys That Paint, The Journey of Ignorance, Portal 2.5.
UPDATE: I still have the issue, but I've figured out that you can add the ground imagemap, and then place the textbuttons below it (indented beneath the imagemap), and then use xpadding to place the textbuttons where you want them.
The problem with this is that now the "gui/topbar_hover.png" doesn't work anymore, hovering over any of the buttons highlights only the "prefs" text button, and clicking on any button takes you to the "preferences" screen.
Completed: Eight Sweets, The Heart of Tales, [redacted] Life, Must Love Jaws, A Tune at the End of the World, Three Guys That Paint, The Journey of Ignorance, Portal 2.5.