Title says it all. I tell it to play music, and it does not.
Code: Select all
play music "Anxiety_Madness_Paranoia.mp3"
That's correct, right? I tell it to do this right before the first thing said in the game, but it doesn't do a thing.
Code: Select all
A "'dialogue'"
""
stop music
""
A "dialogue"
play music "I_Am_Running_Down_the_Long_Hallway_of_Viewmont_Elementary.mp3"
""
K "dialogue"
A "dialogue"
"dialogue"
I tell it to stop the music and play some different music, but this too doesn't work. (Here's a bit of context. The " " is a blank message on the bottom screen, I added those for effect. The music is stock music, sorry for the odd name.) Should it not be indented like the dialogue is? I tried making it not-indented and it gave me an error.
Edit: fixed post formatting