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init python:
trans = Transform("image.png")
trans.rotate = 90.0
trans.update()
image immy = trans
label start:
scene bg place
show immy
It works if I send rotate=90.0 as part of the constructor, but it seems changing the value later does nothing, even when calling update(). Am I doing something wrong?
I'm trying to create motion through python rather than ATL, so it's kind of important that I'm able to update a transform in real time. Do I have no choice other than to just create a whole new transform every update?