Code: Select all
Koinu_Mood = " "
Koinu_Status = " "
Koinu_Happy = 0
Koinu_Love = 0
Koinu_Excited = 0
Koinu_Brave = 0
Code: Select all
init -499 python:
if (Koinu_Happy, Koinu_Love, Koinu_Excited, Koinu_Brave) == (-5, -4, -3, -2, -1, 0, 1, 2, 3, 4, 5):
Koinu_Mood = "Neutral"
Koinu_Status = "Meh..."
elif Koinu_Happy > 0 and Koinu_Happy > (Koinu_Love, Koinu_Excited, Koinu_Brave):
if Koinu_Happy == 1:
Koinu_Mood = "Pleased"
Koinu_Status = "Well enough."
elif Koinu_Happy == 2:
Koinu_Mood = "Content"
Koinu_Status = "Pretty good!"
elif Koinu_Happy == 3:
Koinu_Mood = "Happy"
Koinu_Status = "Happily smiling!"
elif Koinu_Happy == 4:
Koinu_Mood = "Delighted"
Koinu_Status = "LOL! ^w^"
elif Koinu_Happy == 5:
Koinu_Mood = "Ecstatic"
Koinu_Status = "AWESOME SAUCE!!"
elif Koinu_Happy > 5:
Koinu_Happy = 5
Koinu_Mood = "Ecstatic"
Koinu_Status = "AWESOME SAUCE!!"
elif Koinu_Happy < 0 and Koinu_Happy < (Koinu_Love, Koinu_Excited, Koinu_Brave):
if Koinu_Happy == -1:
Koinu_Mood = "Gloomy"
Koinu_Status = "A little blue..."
elif Koinu_Happy == -2:
Koinu_Mood = "Hurt"
Koinu_Status = "Hurting..."
elif Koinu_Happy == -3:
Koinu_Mood = "Sad"
Koinu_Status = "Down in the dumps..."
elif Koinu_Happy == -4:
Koinu_Mood = "Forlorn"
Koinu_Status = "About to cry..."
elif Koinu_Happy == -5:
Koinu_Mood = "Depressed"
Koinu_Status = "Just kill me now..."
elif Koinu_Happy < -5:
Koinu_Happy = -5
Koinu_Mood = "Depressed"
Koinu_Status = "Just kill me now..."
elif Koinu_Love > 0 and Koinu_Love > (Koinu_Happy, Koinu_Excited, Koinu_Brave):
if Koinu_Love == 1:
Koinu_Mood = "Flirty"
Koinu_Status = "She's pretty cute..."
elif Koinu_Love == 2:
Koinu_Mood = "Affectionate"
Koinu_Status = "Give me a hug!"
elif Koinu_Love == 3:
Koinu_Mood = "Romantic"
Koinu_Status = "I think I'm in love!"
elif Koinu_Love == 4:
Koinu_Mood = "Alluring"
Koinu_Status = "Give me a kiss!"
elif Koinu_Love == 5:
Koinu_Mood = "Irresistable"
Koinu_Status = "Let's go back to my place! ♥‿♥"
elif Koinu_Love > 5:
Koinu_Love = 5
Koinu_Mood = "Irresistable"
Koinu_Status = "Let's go back to my place! ♥‿♥"
elif Koinu_Love < 0 and Koinu_Love < (Koinu_Happy, Koinu_Excited, Koinu_Brave):
if Koinu_Love == -1:
Koinu_Mood = "Annoyed"
Koinu_Status = "Grrr..."
elif Koinu_Love == -2:
Koinu_Mood = "Irritated"
Koinu_Status = "Stop bugging me!"
elif Koinu_Love == -3:
Koinu_Mood = "Angry"
Koinu_Status = "Go away!"
elif Koinu_Love == -4:
Koinu_Mood = "Furious"
Koinu_Status = "Leave me alone!!!"
elif Koinu_Love == -5:
Koinu_Mood = "Livid"
Koinu_Status = "I hate you!"
elif Koinu_Love < -5:
Koinu_Love = -5
Koinu_Mood = "Livid"
Koinu_Status = "I hate you!"
elif Koinu_Excited > 0 and Koinu_Excited > (Koinu_Happy, Koinu_Love, Koinu_Brave):
if Koinu_Excited == 1:
Koinu_Mood = "Eager"
Koinu_Status = "Let's go!"
elif Koinu_Excited == 2:
Koinu_Mood = "Perky"
Koinu_Status = "Come on, come on, move it!"
elif Koinu_Excited == 3:
Koinu_Mood = "Excited"
Koinu_Status = "Can't you keep up? Come on!"
elif Koinu_Excited == 4:
Koinu_Mood = "Restless"
Koinu_Status = "I can't sit still! Let's GO!"
elif Koinu_Excited == 5:
Koinu_Mood = "Hyperactive"
Koinu_Status = "Hyper, hyper, HYPEEEEEERRRRR!!!"
elif Koinu_Excited > 5:
Koinu_Excited = 5
Koinu_Mood = "Hyperactive"
Koinu_Status = "Hyper, hyper, HYPEEEEEERRRRR!!!"
elif Koinu_Excited < 0 and Koinu_Excited < (Koinu_Happy, Koinu_Love, Koinu_Brave):
if Koinu_Excited == -1:
Koinu_Mood = "Bored"
Koinu_Status = "This is boring...."
elif Koinu_Excited == -2:
Koinu_Mood = "Lazy"
Koinu_Status = "Wake me when I care..."
elif Koinu_Excited == -3:
Koinu_Mood = "Tired"
Koinu_Status = "*YAWN!* Oh, sorry... I'm just... tired."
elif Koinu_Excited == -4:
Koinu_Mood = "Exhausted"
Koinu_Status = "Can't... take... another... step... ugh..."
elif Koinu_Excited == -5:
Koinu_Mood = "Lethargic"
Koinu_Status = "ZZZZZzzzzz..."
elif Koinu_Excited < -5:
Koinu_Excited = -5
Koinu_Mood = "Lethargic"
Koinu_Status = "ZZZZZzzzzz..."
elif Koinu_Brave > 0 and Koinu_Brave > (Koinu_Happy, Koinu_Love, Koinu_Excited):
if Koinu_Brave == 1:
Koinu_Mood = "Curious"
Koinu_Status = "Oooo! What's that?!"
elif Koinu_Brave == 2:
Koinu_Mood = "Inspired"
Koinu_Status = "Let's go do it!"
elif Koinu_Brave == 3:
Koinu_Mood = "Brave"
Koinu_Status = "I'm not afraid! Come at me!"
elif Koinu_Brave == 4:
Koinu_Mood = "Determined"
Koinu_Status = "I will never back down!"
elif Koinu_Brave == 5:
Koinu_Mood = "Heroic"
Koinu_Status = "I'll save you! You're safe with me!"
elif Koinu_Brave > 5:
Koinu_Brave = 5
Koinu_Mood = "Heroic"
Koinu_Status = "I'll save you! You're safe with me!"
elif Koinu_Brave < 0 and Koinu_Brave < (Koinu_Happy, Koinu_Love, Koinu_Excited):
if Koinu_Brave == -1:
Koinu_Mood = "Timid"
Koinu_Status = "Wh-what? Uhmm...."
elif Koinu_Brave == -2:
Koinu_Mood = "Startled"
Koinu_Status = "AH! Wh-what?! N-No!"
elif Koinu_Brave == -3:
Koinu_Mood = "Scared"
Koinu_Status = "AHHH! STAY AWAY FROM ME!!"
elif Koinu_Brave == -4:
Koinu_Mood = "Terrified"
Koinu_Status = "HEEEEEEEEEELP!"
elif Koinu_Brave == -5:
Koinu_Mood = "Traumatized"
Koinu_Status = "............. AAAAAAAAAAHHHHHHHHHHHH!"
elif Koinu_Brave < -5:
Koinu_Brave = -5
Koinu_Mood = "Traumatized"
Koinu_Status = "............. AAAAAAAAAAHHHHHHHHHHHH!"
repeat
I don't understand why it's not working. All I want is for this huuuuuge block of code to be constantly rerun every time a user choice is made so that the data remains updated, but for some reason it isn't happening. Help!