Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/chapter1.rpy", line 182, in script
menu:
File "game/choice_screen.rpy", line 9, in execute
screen choice(items):
File "game/choice_screen.rpy", line 9, in execute
screen choice(items):
File "game/choice_screen.rpy", line 95, in execute
for i in items:
File "game/choice_screen.rpy", line 137, in execute
$ renpy.pause(1)
File "game/choice_screen.rpy", line 137, in <module>
$ renpy.pause(1)
Exception: ui.interact called with non-empty widget/layer stack. Did you forget a ui.close() somewhere?
Stack was <Layer: 'transient'>
<Many: <Fixed at 955b210>>
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/chapter1.rpy", line 182, in script
menu:
File "G:\Creative\VN\Renpy\renpy\ast.py", line 1459, in execute
choice = renpy.exports.menu(choices, self.set)
File "G:\Creative\VN\Renpy\renpy\exports.py", line 847, in menu
rv = renpy.store.menu(items)
File "G:\Creative\VN\Renpy\renpy\exports.py", line 1005, in display_menu
show_screen(screen, items=item_actions, _widget_properties=props, _transient=True, _layer=renpy.config.choice_layer, **scope)
File "G:\Creative\VN\Renpy\renpy\display\screen.py", line 1041, in show_screen
sls.add(_layer, d, _tag, zorder=d.zorder, transient=_transient, keep_st=True, name=name)
File "G:\Creative\VN\Renpy\renpy\display\core.py", line 1009, in add
self.hide_or_replace(layer, remove_index, "replaced")
File "G:\Creative\VN\Renpy\renpy\display\core.py", line 1031, in hide_or_replace
d = oldsle.displayable._hide(now - st, now - at, prefix)
File "G:\Creative\VN\Renpy\renpy\display\screen.py", line 443, in _hide
self.update()
File "G:\Creative\VN\Renpy\renpy\display\screen.py", line 578, in update
self.screen.function(**self.scope)
File "game/choice_screen.rpy", line 9, in execute
screen choice(items):
File "game/choice_screen.rpy", line 9, in execute
screen choice(items):
File "game/choice_screen.rpy", line 95, in execute
for i in items:
File "game/choice_screen.rpy", line 137, in execute
$ renpy.pause(1)
File "game/choice_screen.rpy", line 137, in <module>
$ renpy.pause(1)
File "G:\Creative\VN\Renpy\renpy\exports.py", line 1278, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
File "G:\Creative\VN\Renpy\renpy\ui.py", line 279, in interact
raise Exception("ui.interact called with non-empty widget/layer stack. Did you forget a ui.close() somewhere?\nStack was "+('\n'.join([str(item) for item in stack])))
Exception: ui.interact called with non-empty widget/layer stack. Did you forget a ui.close() somewhere?
Stack was <Layer: 'transient'>
<Many: <Fixed at 955b210>>
Windows-7-6.1.7601-SP1
Ren'Py 6.99.12.4.2187