I have set the game's display resolution to the maximum size of the majority of my assets. There are still some assets that are at a lower resolution that I want scaled up to the display resolution.
My code looks like so:
Code: Select all
image bg157c = im.Scale("bg157c.png", 1894, 1024, bilinear=True)
scene bg157c
When I change the code to
Code: Select all
image bg157c = im.Scale("bg157c.png", 1894, 1024, bilinear=True)
scene black
show bg157c
http://screenshotcomparison.com/comparison/122092
Also, the zoom transform seems to work just fine.
Code: Select all
image bg157c:
"bg157c.png"
zoom 1.85