Is there a way to know the condition of a menu item and manipulate it? I know about the screen choice(items) but as far as I know, the "cond" it's not passed.
What I want to do, is display the menu choice but not clickable, a bit like Fallout series. For example a choice might require 10 Strength, and even if player has 9, the game should still tell him/her that there was that choice.
So I would like to still display the menu item as: "Kill Goblin (Strength: 10)" but disabled/unclickable.
But if I can't access the conditions in the choice menu, I guess it's not possible ? Thanks
Showing disabled menu item
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Re: Showing disabled menu item
This post might be of help:
viewtopic.php?f=8&t=46294
viewtopic.php?f=8&t=46294
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