Extracting Dialogue for specific characters

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Post Reply
Message
Author
User avatar
Bryy
Veteran
Posts: 407
Joined: Thu Dec 20, 2012 10:12 pm
Completed: 30+ games so far
Projects: Furry Shakespeare
Organization: Stegalosaurus Game Development
Location: Portage, MI
Contact:

Extracting Dialogue for specific characters

#1 Post by Bryy »

Is it possible to extract dialogue from specific characters only? It is quite a pain to sift through everyone's dialogue to sort them into specific chracter documents.

User avatar
nature1996
Regular
Posts: 62
Joined: Wed Jun 21, 2017 10:35 am
Contact:

Re: Extracting Dialogue for specific characters

#2 Post by nature1996 »

You could use Ren'Py included "Extract Dialogue" from the launcher to create a .tab file you can then import in Excel, creating a sheet in which you can control what is shown and what is not, or, in your case, who.

To do so I had to tell Excel to look for all file rather than just for .txt when I imported the data, but after that, I believe the result will be satisfying
Je parle aussi français

Post Reply

Who is online

Users browsing this forum: Ahrefs [Bot], Google [Bot], haitai, Semrush [Bot]